This whole topic is going to be longer and thats because we are actually focusing more on new english player rather than on CZ/SK players.
First of all I would like to apologize to you that my english is not best so I am pretty sure that there are going to be a lot of nazy grammar.
Who we are ?
Originally we are smaller WoW project for CZ/SK community. We are well experience team in many ways like WoW development, web development etc .... I am personally making WoW servers for 11 years already and I am doing most stuff which you can see in game.
So why we decited to make this project International ?
The biggest point why we decided to make this project International is because CZ/SK community which might be big but CZ/SK ppl are not that kind of ppl who you would like to met(not all of them for sure). They are rather toxic than friendly and we would like to share our experiences with wow development with more than with thankless people and so far I know that you guys are going to be way more friendly than those we was able to met so far.
What is your server about then ?
Our server is mostly customized with custom talent trees where all classes are different than on normal wotlk servers. I personally remodeled almost whole WoTLK. You will find action combat system where all spells are limited just with cooldowns you will meet 1 v 1 arenas, you will be able to play all classes all races without any bugs etc ... I will make a list of changes at the end of this topic and you will see that you will never ever meet those changes before. Trust me !
How should I play on your server and what do I need for it ?
Lets start with that question what do you need for that. All necessary things you will find in 'How to connect section'.
Now lets move to first question. How should you play on our server. First of all you will create you own unique character with level 1 and after that you will log on server you will spawn at you basic location(you are already used to it). First thing you will take is quest from khadgar who will give you a teleportation stone which will allows you to teleport whenever you want after you will meet certain requirements for that. Second thing what you will do is learn all spells from your trainer. There is only one rank of spell so you do not need to get back to your trainer again, all spells are avaiable from level 1. After there you will have to complete quests etc .... same thing you did before but with increased rates. Basically after you will reach maximum level you can progress through dungeones/raids/pvp. All those things I will describe bellow as well.
PvE on InspireWoW
First lets explain you how leveling works. Every 10th level you will earn Honor Level through your mailbox which will permanently increases your stats. Thos Honor level can't be traded and even if you trade them always will be cativated the highest honor level you have and thos level does not stacks.
All dungeons are automatically autobalanced depending on party size(dungeons should be able to do solo but it is super hard) and also all NPC in dungeons are automatically changing theirs level based on highest level player in your group. So I your friend want help from you and you will enter e.g. Wailing caverns where you have level 80 and he has level 10 so all NPC's are going to scale to level 80. This system is working only for instances so you won't meed them in world.(those system with autobalanced world will be maybe included later).
Every single member of your group is just slightly increases difficulty so it is always better to do dungeons in groups rather than solo or duo. I will give you an example.
You will enter wailing caverns as solo player. NPC's are going to have their difficulty for 2 players which is e.g 5000K HP so If you are going to go there solo NPC is going to have 5000 HP and your DPS is going to be like 300 so it is 300 DPS on 5000 HP but if your friend will join to your party and your dungeon so NPC will be sabe but you are going to be 2x300 DPS agains same stats of NPC, if third player will connect dungeon so NPC's are going to be automatically scaled and NPC is going to have like 6000 HP but for 3 man group so you should know that although NPC is going to have higher stats you are going to be 3x300 DPS against 6000 HP so its seems like that more of you are in dungeons so it is going to be easier right ?
Yes even some of dungeons are easily soloable it is always better to do that in group.
Aliance or Horde PvP ?
Basically this does not matter. Server is crossfactioned and all battlegrounds automatically fills play to both factions and it does not matter if you are aliance or horde, if you are aliance and there is not enought horde player so server will switch your faction for that battleground and you will be moved on horde side and same with horde. If there is not enought alinace players so horde player will be taken by server which will change his faction for that battleground and it will put him on aliance side (also it will change your race automatically).
This is also working for groups, guilds, world chat, friend list etc ... Only playe where you can fight ali vs horde is in world PvP. Also as I mentioned before you can talk to each other you can add friends from both faction does not matter if horde or aliance, your can even join as horde to aliance guild etc .... NO FACTION RESTRICTION !
Also we have 1 v 1 arena system with rating and arena points so you can show your skill well :-)
Which Race and Class should I play ?
Well it does not matter either because you can play all classes on all races so you can be Nigh Elf warlock, human hunter, undead shaman etc ...
Which classes are rewamped ?
So I basically rewamped almost all classes, almost all spells and mechanics. I will write bellow only talent trees with classes which was completely reworked.
Fire Mage -> Magma Mage
Unholy DK -> Necromancer DK
Survival Hunter -> Shadow Hunter
Holy Priest -> Cleric Priest
Combat Rogue -> Outlaw Rogue
Destro Lock -> Felfire Lock
Balance Druid -> Mysterious Druid
Retri Paladin -> Justice Paladin
All thos talent trees are unique and there is a lot of mechanics you will meet as an example Hunter can shoot on close combat, outlaw rogue is rogue with polearm and bow like hunter which automatically switches combat on ranged/melee based on enemy distance etc .....
So what do you really have on your server ?
And here we go, take your snacks, sit down and read :)
- Autobalanced Dungeons
- Crossfaction battleground with balanced sides (we are able to balance BG based on player arena rating and I think even on player itemLevel)
- Items like from UP TO BATTLE FOR AZEROTH with artifacts included
- Mounts from all expansion even from Battle For Azeroth
- All Classes All races
- Action Combat system
- Custom Class talent trees
- Dynamic spell recalculation based on player's gear
- No weapon needed for damage(excep of autoattacks)
- Rewamped all classes (some of them have unique effects)
- There are wings from diablo, tera and other games, we will add more in future
- Honor level system through leveling (at this moment)
- Battle Mounts (mounts which are able to use in combat and do things with it, only avaiable for BM hunters at this moment)
- Tilesets from Legion
- there is a option for boneless undead
- Automatic events and much more
- No Ressurection Sicknes
- Unlimited instances (except of raids)
- No durability loss
- You can learn max skill for proffesion
- Personal teleporter
- All spells have reworked weapon damage on damage based on your stats
- Cat Forms from Legion
- Remodeled UI in character creation with MoP leveling UI in game
- Custom blattleground with one battleground from cataclysm (they are going to be avaible for players soon)
- Boss announcer which will tell you who took down world boss
- We have feeding system for mounts in game(not avaiblae for players right now tho, will be added later)
- and even more (but there is too many that im pretty sure that i forgot something)
What are rates then?
It's high rate server with rates bellow.
Kill Experience - 8x
Quest Experience - 14x
Poor item drop rate - 30x
Common item drop rate - 25x
Uncommon item drop rate - 20x
Rare item drop rate - 6x
Epic item drop rate - 5x
Money drop rate - 10x
Honor rate - 3x
Arena Rate - 3x
Reputation - 5x
Unlimited instances(except raids)
No ressurection sickness